Special Attack deals high damage and reduces enemy DEF by 25% for 3 turns. The target takes damage equal to 135 + 200% of ATK, inflict for 3 turns. The double attack is unreliable, and can be annoying if you’re trying to stall, but otherwise a nice bonus. One of the best Basic Attacks in the game, dealing decent damage thanks to her naturally high ATK stat, comes with a 10% chance to immediately attack again, essentially doubling your damage output. The target takes damage equal to 110 + 100% of ATK, 10% chance of attacking twice. The skills below are based on the 0★ form and at Level 1: SkillsĪll of Timekeeper’s Skills scale with ATK, naturally complimenting her role as a DPS. Stack Attack bonuses on her, then let her rip and tear. She can inflict DEF DOWN on skill 2, but that’s not really something you look out for. Her Skills are purely offensive in nature, meaning she contributes nothing toward party survivability. She will also power up very quickly as a result of being an SR unit, meaning that you are statistically more likely to get her dupes. Timekeeper is straight up the best single target DPS in the game, remaining competitive even at the endgame. In addition, she is guaranteed to reach 1 Star by day 4, giving her a massive boost to her stats and overall competitiveness. Timekeeper is the default SR you start with, and is a pretty amazing unit considering you get her for free right off the bat.
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